Game Physics

In this course, we learn about applying physics in game. So for this assignment, we are to create a game that applies that physics of projectiles. Any platform can be used to make this game and I chose Flash to make it.

So, I chose to make a simple shooting game. Player have to shoot down airplanes and ships that are appearing to avoid losing life. Player can only shoot at angle 10 - 90 degrees. Each shoot fired will have a delay about 1.5 seconds before the next shot can be fired.

Some screenshots: